[Bug] Fishing – Collectability issue

Forum Forums Discussion [Bug] Fishing – Collectability issue

This topic contains 17 replies, has 4 voices, and was last updated by Miqobot Miqobot 7 years, 7 months ago.

Viewing 3 posts - 16 through 18 (of 18 total)
  • Author
    Posts
  • #2078
    Miqobot
    Miqobot
    Keymaster
    1+

    Thanks to screen shot!
    I’m changing non-Unicode program and she works well!

    
    (7:09:10) It's a Okay fish! :3
    (7:09:20) I hold a fish with 892 collectability...
    (7:09:21)   Meow! 2
    (7:09:21) 0xD324, 89.2 ilms, 58 lvl, HQ, イルミナティパーチ
    (7:09:31) Yay! Fish!                  Total: 5 - Time: 2.94/40
    

    Thank you for confirming that Japanese Locale is indeed causing this issue.

    We have sent you a diagnostics build of Miqobot by email.
    Could you please try it out and check whether Collectable Fishing works properly now on Japanese locale?

    Please follow these steps:

    1. Switch you System Locale back to Japanese.
    2. Start Japanese client of the game.
    3. Start Miqobot v1.2.47 – Diagnostics: Japanese Locale.
    4. Setup and start Fishing collectables as you did before.

    Does Miqobot recognize collectables properly?

    This diagnostics build is supposed to fix the problem with Unicode parsing algorithm that makes Miqobot see Collectability as 0.
    However, you may still encounter garbled characters in the Output Area which you have seen before. The problem with displaying fish names properly on Japanese locale is a little harder to fix, so we will be investigating this further.

    But the Main issue with detecting collectability number should be fixed.

    #2079

    ravith
    Participant
    0

    Wow!
    I tried diagnostics build and it’s works well!!
    She is now reporting the correct number. 🙂

    
    (0:48:38) It's a Okay fish! :3
    (0:48:47) I hold a fish with 878 collectability...
    (0:48:48)   Meow! 1
    (0:48:48) 0xD324, 87.8 ilms, 58 lvl, HQ, イルミナチE��パ�EチE��
    (0:49:02) Yay! Fish!                  Total: 13 - Time: 4.55/40
    

    Thanks for your quick support!

    #2081
    Miqobot
    Miqobot
    Keymaster
    2+

    Thank you very much!

    We will integrate this fix into the upcoming version of Miqobot and will be further investigating your issue with garbled characters. Our developers have an idea on how to fix it already, but it will take some time to test it in all special cases.

    We apologize for temporary inconvenience 🙂

Viewing 3 posts - 16 through 18 (of 18 total)

You must be logged in to reply to this topic.