Hello!
When I use the scenario editor to craft items, is there a way to always force the solver to use a Maker’s Mark rotation for every synth?
I understand I can just use it manually in the beginning when I don’t use the scenario editor, but I don’t know if there’s a syntax for use-this-skill-then-turn-on-solver in the scenario editor.
I also don’t know why Maker’s Mark isn’t automatically used more often in the solver. The initial cost is 20 CP but you can easily refund it back as you always get a TotT off during the duration. You get free progress with no CP cost or durability cost. It makes the rotation take longer, yes, but most of us are multitasking when miqo is running anyway.
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This topic was modified 6 years, 8 months ago by Edaraks.
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This topic was modified 6 years, 8 months ago by Edaraks.