Hey all! I have a question. Instead of using the solver, I tend to use the macro function because its alot faster than the solver in alot of situations. My problem is when the macro uses “Reuse”. Being that reuse doesn’t always proc (in which, the button is greyed out), the macro can’t continue and gets stuck on that step. Is there anyway around this? (besides NOT using reuse 😛 ?)
My current workaround is to make the macro ingame (2 different macros on a hotbar), time exactly how long it takes for the macro to finish. then create a scenario to press the button on the hotbar. EX:
sendIcon(7,10,1.0)//Macro Part 1
afkFor(00:00:33)//Wait Part 1 Fin
sendIcon(7,11,1.0)//Macro Part 2
afkFor(00:00:15)//Wait Part 2 Fin
sendKey(num0,2.0)
sendKey(num0,2.0)