With 1450 Craftsman and 1400 control, I’ve noticed no real difference between turning on Innovation/Manipulation and all the specialist skills whilst making 70* stuff, you really have to chalk it up to standard error and just trust Miqobot, because I presume the devs have crunched the numbers in matlab and by end game there isn’t much of a discernible difference between bad RNG (failed Flawless) and tangible bonuses from WWYW/etc
The solver is already optimised with a set rotation in mind, forcing it to use certain skills is basically making your cpu run Prime95 ;just to count the permutations of how many different ways you can slice an apple: this is pointless