Question about Crafting Solver logic

Forum Forums Discussion Question about Crafting Solver logic

This topic contains 1 reply, has 2 voices, and was last updated by Arc Arc 2 years, 6 months ago.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #37425
    jponry
    jponry
    Participant
    0

    What is the main metric used to determine the most optimal route? i.e. Quality increase per CP, number of steps, etc…
    In addition, are the formulae for progress/quality increase public or no? I’ve taken a look through Teamcraft’s simulator source code but am unsure how accurate the formulae are (I’ve had some situations using that simulator where the numbers are slightly off).

    This is purely for my own curiosity as an avid crafter 🙂

    #37584
    Arc
    Arc
    Moderator
    0

    I don’t know about the details, but from what I know:
    – Miqobot uses multi-dimensional solution maps to calculate the most effective crafting route (not the most efficient)
    – Miqobot calculates every recipe at the premise that its maximum quality is unlimited, and only stops being concerned about quality once it actually hits max in-game

    That’s why Miqobot can HQ craft pretty much any recipe at any level with the minimum amount of stats required for it to be possible to be made HQ without any HQ mats in the first place

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.