Palace of the Dead radar improvement

Forum Forums Discussion Palace of the Dead radar improvement

This topic contains 7 replies, has 6 voices, and was last updated by Miqobot Miqobot 7 years, 11 months ago.

Viewing 8 posts - 1 through 8 (of 8 total)
  • Author
    Posts
  • #2404
    soviras
    soviras
    Participant
    1+

    Palace radar is very nice feature, but it has some minor flaws to it. When exploring Palace it is important to know where Cairn of Passage and Cairn of Return are, and for later floors it really helps if possible to see where enemies are. So I would like to ask for option to show Cairn of Return and Cairn of Passage in palace radar and for option to show enemies in palace radar.
    This would make much easier to do palace.
    Thank you for reading my request.

    #2406

    LHalfish
    Participant
    0

    On the 3D radar tab change the option from PAlace of the dead –> All

    This will let you see the passages and the mobs. but it won’t tell you about exploding/mimic chests.

    #2408
    soviras
    soviras
    Participant
    0

    Yes, you can change mode, but that is not good method. That is why it is improvement if there is option to show this in palace mode. It is not good to switch constantly to get all information you want.

    #2410
    Carl Arbogast
    Carl Arbogast
    Participant
    0

    Yeah I agree, especially for solo playing, having the teleport stone on Miqobot overlay without having to switch between modes will help a lot.
    As well as being also able to have monsters on the overlay, so chests + traps + teleport stone + monsters, all of them with different colours, like red for monsters and blue for the teleport stone (maybe traps in orange and hoards in green), and it will be perfect.
    Maybe with options, like a Palace of the Dead category, where you can pick what you want, monsters, teleport stones, etc.

    #2430
    Miqobot
    Miqobot
    Keymaster
    1+

    Accepted 🙂

    Special options to adjust PotD Radar will be available in the next stable release of Miqobot.

    #2441

    Marakalaid
    Participant
    0

    Have traps been changed in today’s patch? They no longer seem visible until after triggered.

    #2442

    AngryMustache
    Participant
    0

    It’s stated in the 3.45 status thread. Basically all traps were made server side in today’s maintenance so it can no longer detect them without a sight pomander triggered.

    Still works fine with bronze/silver/gold/mimic chests and hoards, but no longer for any kind of trap.

    #2558
    Miqobot
    Miqobot
    Keymaster
    2+
    • Traps are back on 3D Radar.
    • Advanced settings to adjust PotD Radar are implemented.
    • Special colors for PotD Radar are implemented.

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