Forum › Forums › Discussion › Palace of the Dead radar improvement
This topic contains 7 replies, has 6 voices, and was last updated by Miqobot 7 years, 11 months ago.
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November 9, 2016 at 1:06 am #2404
Palace radar is very nice feature, but it has some minor flaws to it. When exploring Palace it is important to know where Cairn of Passage and Cairn of Return are, and for later floors it really helps if possible to see where enemies are. So I would like to ask for option to show Cairn of Return and Cairn of Passage in palace radar and for option to show enemies in palace radar.
This would make much easier to do palace.
Thank you for reading my request.November 9, 2016 at 1:57 pm #2406November 10, 2016 at 10:01 pm #2408November 11, 2016 at 3:04 am #2410Yeah I agree, especially for solo playing, having the teleport stone on Miqobot overlay without having to switch between modes will help a lot.
As well as being also able to have monsters on the overlay, so chests + traps + teleport stone + monsters, all of them with different colours, like red for monsters and blue for the teleport stone (maybe traps in orange and hoards in green), and it will be perfect.
Maybe with options, like a Palace of the Dead category, where you can pick what you want, monsters, teleport stones, etc.- This reply was modified 8 years ago by Carl Arbogast.
- This reply was modified 8 years ago by Carl Arbogast.
November 15, 2016 at 7:45 am #2430November 15, 2016 at 7:38 pm #2441November 15, 2016 at 7:53 pm #2442December 21, 2016 at 9:08 am #2558- Traps are back on 3D Radar.
- Advanced settings to adjust PotD Radar are implemented.
- Special colors for PotD Radar are implemented.
New Beta is available. Please download here:
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