Forum › Forums › Discussion › Miqo dying in sohm al at one point?
This topic contains 9 replies, has 6 voices, and was last updated by Asynchria 5 years, 5 months ago.
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May 26, 2019 at 12:32 pm #12950
i think it’s only happened once every 5 hours ish but i get this is what happens:
(12:26:55 PM) Dungeon: Sohm Al (01B9). Objectives: 27
(12:26:57 PM) Waiting for aetherial barrier to drop…
(12:27:00 PM) Hiding order hotbar.
(12:27:00 PM) Navigating to objective #1 (bigbattle).
(12:27:06 PM) Battle INIT.
(12:27:06 PM) Fight this: ‘Flying Killer’
(12:27:12 PM) Loose enemy: ‘Abalathian Vulture’
(12:27:16 PM) Fight next: ‘Flying Killer’
(12:27:18 PM) Fight next: ‘Flying Killer’
(12:27:24 PM) Fight next: ‘Abalathian Vulture’
(12:27:33 PM) Battle: Target eliminated.
(12:27:33 PM) Battle FINALIZED.
(12:27:33 PM) Battle INIT.
(12:27:33 PM) Fight this: ‘Blooming Ochu’
(12:27:43 PM) Loose enemy: ‘Blooming Ochu’
(12:27:47 PM) Loose enemy: ‘Flying Killer’
(12:27:49 PM) Fight next: ‘Blooming Ochu’
(12:27:57 PM) Fight next: ‘Flying Killer’
(12:28:00 PM) Fight next: ‘Blooming Ochu’
(12:28:00 PM) Fight next: ‘Flying Killer’
(12:28:00 PM) Fight next: ‘Blooming Ochu’
(12:28:01 PM) Fight next: ‘Flying Killer’
(12:28:03 PM) Battle: Target eliminated.
(12:28:03 PM) Fight next: ‘Blooming Ochu’
(12:28:05 PM) Battle: Target eliminated.
(12:28:05 PM) Battle FINALIZED.
(12:28:05 PM) #1 complete!
(12:28:05 PM) Skipping objective #3 (dummy)…
(12:28:06 PM) Navigating to objective #4 (bigbattle).
(12:28:10 PM) Oops, face pulled something :3
(12:28:10 PM) Battle INIT.
(12:28:11 PM) Battle: Target is not a monster.
(12:28:12 PM) Battle FINALIZED.
(12:28:29 PM) Oops, face pulled something :3
(12:28:29 PM) Battle INIT.
(12:28:29 PM) Battle: Target is not a monster.
(12:28:31 PM) Battle FINALIZED.
(12:28:33 PM) Oops, face pulled something :3
(12:28:33 PM) Battle INIT.
(12:28:33 PM) Battle: Target is not a monster.
(12:28:35 PM) Battle FINALIZED.
(12:28:37 PM) Oops, face pulled something :3
(12:28:37 PM) Battle INIT.
(12:28:37 PM) Battle: Target is not a monster.
(12:28:39 PM) Battle FINALIZED.
(12:28:41 PM) Oops, face pulled something :3
(12:28:41 PM) Battle INIT.
(12:28:41 PM) Battle: Target is not a monster.
(12:28:43 PM) Battle FINALIZED.
(12:28:55 PM) Oops, face pulled something :3
(12:28:55 PM) Battle INIT.
(12:28:55 PM) Battle: Target is not a monster.
(12:28:57 PM) Battle FINALIZED.
(12:29:11 PM) Oops, face pulled something :3
(12:29:11 PM) Battle INIT.
(12:29:11 PM) Battle: Target is not a monster.
(12:29:12 PM) Battle FINALIZED.
(12:29:46 PM) Oh noes, I couldn’t reach the destination in time. I guess I’m stuck here. 🙁
(12:29:46 PM) Time/Estimate: 32.0912/32.0825
(12:29:46 PM) Sorry, can’t move. I got lost in the woods, and I can’t find way back home.
(12:29:46 PM) Poking creatures in the woods… Good night! <3
(12:29:46 PM) (NOTE) Kill switch is triggered.
(12:29:46 PM) (NOTE) Please save the message log for analysis and restart Miqobot.Not sure what exactly happens, usually when miqo facepulls something it doesn’t end with a killswitch, lol. What exactly is the issue here?
May 26, 2019 at 2:44 pm #12957May 27, 2019 at 11:49 pm #13013May 28, 2019 at 12:02 am #13016Judging from the message log, this problem is caused by an issue in Sohm Al itself wherein the first briar gate is not unlocked even after defeating all monsters and pollen clusters.
We received a similar report a while ago, but we could not reproduce it. Therefore Miqobot AI does not have any instructions on how to handle this case.
We believe that the problem is caused by a lag spike, but since it’s extremely rare we don’t have enough data to prove it.May 28, 2019 at 1:29 am #13026I’m not sure if you guys found the problem or not. But this has happened to me a couple times if I run miqo for an extended amount of time. Usually I’ll just finish the dungeon manually then reboot miqo and it’s good again.
yeah im not sure how to fix it either, which class were you running? Also, where exactly did you see it stop?
I may have an idea why, but it also might be because of lag spikes like the keymaster mentioned.I’ve had it happen to me about… 4 times in the past couple days? (using miqo for about 5-10 hours each day)
May 28, 2019 at 4:07 am #13027Hi, i’ve encountered that problem a few times, but only while farming sohm al solo on my Redmage.
what happens is that Miqo triggers the enemy group at that gate at such a distance, that the enemy who spawns those, spores was it i think, doesnt activate. Miqo finishes then the group off, but doesnt react to the aggro from the enemy, who is now activated. Because that enemy doesnt get killed, the gate does not despawn.
Hope i could explain it good enough, i got up maybe 15 Minutes Ago and my Brain is just slowly getting started.(To many things on Autorun i think.)
May 28, 2019 at 5:15 am #13028I’m not sure if you guys found the problem or not. But this has happened to me a couple times if I run miqo for an extended amount of time. Usually I’ll just finish the dungeon manually then reboot miqo and it’s good again.
yeah im not sure how to fix it either, which class were you running? Also, where exactly did you see it stop?
I may have an idea why, but it also might be because of lag spikes like the keymaster mentioned.I’ve had it happen to me about… 4 times in the past couple days? (using miqo for about 5-10 hours each day)
It probably is lag, since half the time it happens when I stream my PC to my phone which makes the game very laggy anyway. And it’s happened on a few jobs can’t remember which one’s as I’ve leveled 8 in the last 2 weeks to 70.
- This reply was modified 5 years, 5 months ago by zylo1010.
May 28, 2019 at 6:44 am #13030May 28, 2019 at 7:20 am #13031May 31, 2019 at 4:16 am #13089 -
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