Forum › Forums › Discussion › Leve turn-in?
This topic contains 6 replies, has 3 voices, and was last updated by malarkey 3 years, 10 months ago.
-
AuthorPosts
-
December 16, 2020 at 8:07 pm #25452
I’m wanting to use this tool to relieve a lot of the menial/repetitive tasks that are prevalent in FF14. Is it possible to automate the leve turn ins? I’ve noticed that when the turn-in is done, it doesn’t land you back in the EXACT same position as before. So setting up a 3rd party macro won’t work. I’m sure the developers are doing that on purpose.
So let’s say I want to spam the biscuit or file leves, which is a popular thing to do now. I will pay good $$ to automate this process 🙂 Looking through the previous discussions and the menus of the program, I didn’t see anything that would provide that kind of functionality. Although I may of just overlooked it.
December 16, 2020 at 8:47 pm #25454December 16, 2020 at 10:26 pm #25455The leves repopulate randomly so, yes, you will need to accept the other two and let them rot in your quest log. There is also already a scenario for coffee biscuits in the index. https://miqobot.com/forum/forums/topic/index-scenarios/
December 17, 2020 at 2:57 am #25456Very good point, and thank you for bringing that up to me.
Let me ask this in a different way – is it possible to freeze any POV movements for a period of time? The issue that I’m still having is that I have to record mouse movements for this task, and macro recording mouse movements has always been problematic. So once I turn in the set of leves my POV shifts slightly downward, even if I didn’t record it that way or even touched the mouse afterward. Which makes execution of the 2nd macro wasteless. I’m positive that S.E. did that on purpose to foil my plans.
Or am I just overlooking something?
December 17, 2020 at 3:28 am #25457Are you using a separate program in conjunction with Miqo? Miqo does not control the mouse by virtually moving it, she uses keybind commands to move the cursor through items, targets, or menus in-game. Unless you add in a keybind that moves your camera or character it should never move the camera.
Either way, Miqo can always reset your camera with
angle()
.December 30, 2020 at 1:31 am #25705December 30, 2020 at 6:29 am #25708 -
AuthorPosts
You must be logged in to reply to this topic.