Improvement of Gathering Rotation with 1000 GP

Forum Forums Discussion Improvement of Gathering Rotation with 1000 GP

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    edgedy
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    Given that our stat model is now beginning to break the 1000 GP mark and rotations will require more, I’d like to make a suggestion.

    Option #1 involves utilizing a conditional rotation element which would use a skill such as +1 Gather when 300 GP is achieved.

    Option #2 would be to execute a rotation ignoring the GP limitation, so for example if it needs the 999 it would still do the rotation ignoring the limit.

    For example if I had 971 GP and I go into the rotation normally for a collectible it would use the +1 gather after making X successful hits. So for example spend 600 GP – 271 GP do a few hits to a node = 307 GP – execute +1 gathering.

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