Ignore Diadem sprites?

Forum Forums Discussion Ignore Diadem sprites?

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This topic contains 1 reply, has 2 voices, and was last updated by Lyfox Lyfox 4 years, 9 months ago.

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  • #20955

    JohnSeeya
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    Is there a way that I can have my scenario ignore sprites when I do diademBoom()? Right now I’m having a problem where if there’s a sprite closer to me than any of the other mobs, the sprite will get blown up, essentially wasting a shot.

    #20956
    Lyfox
    Lyfox
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    0

    Move your character to a spot without sprites before diademBoom(). Something like this:

    waypoint(36)
    diademBoom()

    You can also do randomWaypoint() to move around Diadem to random spots.

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