hidden nodes

Forum Forums Discussion hidden nodes

This topic contains 5 replies, has 5 voices, and was last updated by Lyfox Lyfox 6 years ago.

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
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  • #9517

    ps34pc
    Participant
    1+

    So I use the gather by name to collect hidden nodes and then since it defaults to a number after that I always choose another item for when the hidden itsm isnt there.

    Is there a way if there isnt a hidden item that it doesnt try to gather something else and just move to the next node in hopes of finding the hidden item?

    #9518
    kontu
    kontu
    Participant
    1+

    Nope, the method you are using is correct. We generally put shards/crystals/clusters at the bottom of our lists so there is always *something* to gather to avoid getting hung up

    #9519

    ps34pc
    Participant
    0

    yeah thats what I have been doing too just to make it work. thanks

    #9551
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this feature is already planned 🙂

    However, please note that this method will render compass abilities useless (Lay of the Land and Arbor Call). If you make Miqobot skip a gathering node and the next one is not in the immediate vicinity, she will be unable to find it and will get stuck.
    You can of course use Beacons instead of compass abilities, but this will probably make your navigation grids unnecessary complicated.

    We recommend allowing Miqobot to gather shards and crystals by default, specifying them as the lowest priority item in Gather by Name. This way, gathering nodes will be always removed out of sight and compasses will function properly.

    Thank you for your request!

    #9753
    Drudicta
    Drudicta
    Participant
    0

    There are priorities? Is just the item lowest in the list the least priority? Thank you, ahead of time.

    #9757
    Lyfox
    Lyfox
    Participant
    0

    Yea just like that. The list is prioritized from top to bottom.

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