Fleece Farm(from Ornery Karakul)

Forum Forums Grids and Presets Fleece Farm(from Ornery Karakul)

Tagged: , ,

This topic contains 1 reply, has 1 voice, and was last updated by Phoenix147 Phoenix147 3 years, 11 months ago.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #25467
    Phoenix147
    Phoenix147
    Participant
    2+

    Used to auto farm Fleece. This may be a little messy, I just made it for my own personal use. I found that it gets approximately 100 fleece/10 min.
    —————————————————————-
    THIS ONLY WORKS WITH LONG RANGE ACTIONS
    —————————————————————-
    Keybinds:
    Icon(8, 1) is a macro I have to set my status to “Busy on” so I can’t be bothered while afk

    Hotkey must be set for “Target Nearest Enemy” I use F11, you can do something else, but you have to edit the scenario.

    Hotbar 1, slot 1 is used for the attack(can be changed)

    —————————————————————-

    I have tested this multiple times, and it seems to run well. Using my LVL 70 Summoner with Ruin II for fast speed, and Ruin III for slow speed… With the fast one, you will arrive back at the start just as the Ornery Karakul spawn, with the slow one they’ll already be there.

    Chapter 1 gets you to the location

    Chapter 2 is for instant cast actions

    Chapter 3 is for 3 seconds or less cast time

    There are instructions on how to set up hotkeys and everything inside the scenario file.

    —————————————————————-

    If anything stops working, or you have any suggestions or your own edits to the file, feel free to share with me! 🙂

    • This topic was modified 3 years, 11 months ago by Phoenix147 Phoenix147.
    • This topic was modified 3 years, 11 months ago by Phoenix147 Phoenix147.
    • This topic was modified 3 years, 11 months ago by Phoenix147 Phoenix147.
    #25477
    Phoenix147
    Phoenix147
    Participant
    0

    I already found an issue, lol… I fixed it.

    Attachments:
    You must be logged in to view attached files.
Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.