This feature is already there 🙂
Miqobot has an integrated kill switch, which is triggered whenever there’s any sign of danger nearby:
– When your character accidentally teleports to another location.
– When your character accidentally teleports over a huge distance.
– When Miqobot finds herself in an unknown location.
– When Miqobot does not manage to reach the destination within the alotted time.
– When Miqobot detects that your character is running into a wall.
There are other conditions that trigger a kill switch. It prevents Miqobot from doing bad things and arousing suspicion.
When it is triggered, nothing will make Miqobot go on. The kill switch is global and permanent.
The only way to reset it is to completely restart Miqobot.
This is done to prevent advanced features (such as Scenarios) from accidentally resetting Miqobot by switching to another activity.
By forcing a restart process, Miqobot verifies that you (as a legitimate owner of your character) are aware of what happened, have eliminated any dangerous circumstances, and allow Miqobot to proceed normally.
And yes, detecting a character with ‘GM’ name and triggering an alarm is also a great idea. We are working on it.
There are also other improvements in development, such as detecting GM messages in the chat.
Thank you for reminding us all that we always have to be on guard 🙂