deliverCollectables()

Forum Forums Discussion deliverCollectables()

This topic contains 2 replies, has 2 voices, and was last updated by Lyfox Lyfox 2 years, 10 months ago.

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #34921

    Nucode
    Participant
    0

    I vaguely remember in Shadowbringers that when delivering collectables, there would be an in-game error preventing you from attempting to turn in collectables if you reach the cap, but now it seems that a confirmation window appears when that happens. Miqobot will then hit “OK” on this confirmation box, which then deletes the extra collectables. Anyone else notice this?

    #34922

    Nucode
    Participant
    0

    To add, I also noticed Miqobot counts how many are left to deliver, which means you could implement another optional parameter to this function “specified amount” that would turn in only that number of collectables.

    #34923
    Lyfox
    Lyfox
    Participant
    0

    From Miqo documentation:

    Function does not explicitly detect scrip limits. However after 4 ingame errors are displayed, function will stop and break scenario flow.

    You cant prevent it from hitting the cap. But it will stop after wasting 4 collectables.

Viewing 3 posts - 1 through 3 (of 3 total)

You must be logged in to reply to this topic.