active window problem?

Forum Forums Discussion active window problem?

This topic contains 1 reply, has 2 voices, and was last updated by Miqobot Miqobot 2 years, 10 months ago.

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  • #35045

    robotenthusiast
    Participant
    1+

    It seems since 6.05 launched, Miqobot will work very slowly or not at all if final fantasy is not the active window? I’ve tried turning off limiting fps if the game is not the active window, but that doesn’t seem to change anything.

    It seeems to mainly have issues selecting/confirming options that would normally be selected with mouse or numpad (numlock is on). This can include many things such as selecting Synthesis for crafting, collecting at gathering nodes or using the aetherial reduction menu.

    I’m wondering if there’s a fix for this I’m unaware of or if it’s a bug introduced because of the new patch?

    #35055
    Miqobot
    Miqobot
    Keymaster
    0

    Yes, this is a known issue which happens under extensive mouse movement, due to the fact that Miqobot does not use code injections.
    In order to prevent this behaviour, please switch your game to Windowed mode and minimize it.

    You can find detailed explanation of the problem in the Known Issues section:

    • An issue wherein Miqobot would fail to move a game cursor, under extensive mouse movement.
      Unfortunately, this can not be fixed without code injections, and we have no plans for implementing code injections.
      Miqobot is aware of this situation, and she will patiently wait for mouse to stop moving before making another attempt. She needs a small fraction of a second (about 0.25 sec) in order to recover from this issue. Under normal circumstances you wouldn’t even notice this behaviour.
      If you want to prevent this behaviour completely, please consider switching the game to Windowed mode and minimizing it, when you run Miqobot in the background. Thus, mouse cursor will not be able to run over the game’s window and will not interfere.
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