MGP Housing

Forum Forums Discussion MGP Housing

This topic contains 3 replies, has 3 voices, and was last updated by Lyfox Lyfox 1 day, 4 hours ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #41965

    Phantasmie
    Participant
    0

    I know it isn’t supported yet, but I’ve been trying to get the MGP Housing Items working via the scenario editor. This is the scenario I have written up:

    workFor(99:99)
    afkFor(00:00:1)
    mgpDifficulty(morbol)
    mgpDoubleUntil(15, 4)
    key(num0, 0.5)
    key(num0, 0.5)
    key(num8, 0.5)
    key(num0, 0.5)
    minigame(1)
    repeatChapter(99)

    It works for a game or two, but then it gets stuck with this error:

    Umm. Both game counters are 0. What game do you want me to play?

    I’m not sure what is causing this. Any ideas?

    #41968
    MrAlice
    MrAlice
    Participant
    0

    I’m sorry that this doesnt answer your question, but, the reason this isnt already a feature in Miqo is because its much more obvious when someone is in their private house botting a minigame for hours on end, so easier to get banned iirc correctly. It was brought up a few years ago.

    #41970

    Phantasmie
    Participant
    0

    Yeah, I plan to only use it under supervision, for a few hours at a time. The reason for trying to find a work around in the scenario editor is just because I don’t like the publicity in the Gold Saucer. I’ve had a few people actively question me, thankfully I was supervising so I was present to answer, but it makes me nervous.

    #41971
    Lyfox
    Lyfox
    Participant
    0

    The problem is housing minigames are tracked and analyzed by a server script. People got banned while playing completely alone in a locked house. In Gold Saucer all you have to worry about is random questions from other players while at your house a script watcher doesnt ask any questions at all. It just triggers and bans whenever it feels like it.

Viewing 4 posts - 1 through 4 (of 4 total)

You must be logged in to reply to this topic.