Forum › Forums › Discussion › Patch 6.28 Hotfix – OP Codes Inside
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Miqobot 3 years ago.
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November 15, 2022 at 10:43 am #39666
Another day, another patch. Hope the Miqo team are keeping strong!
If its any use:
StatusEffectList|19b
StatusEffectList2|f8
StatusEffectList3|3cd
BossStatusEffectList|34d
Ability1|395
Ability8|311
Ability16|351
Ability24|3c2
Ability32|6a
ActorCast|2ad
EffectResult|1f0
EffectResultBasic|37e
ActorControl|197
ActorControlSelf|238
ActorControlTarget|28b
UpdateHpMpTp|2a2
PlayerSpawn|dd
NpcSpawn|359
NpcSpawn2|190
ActorMove|384
ActorSetPos|329
ActorGauge|382
PresetWaymark|332
Waymark|1d8
SystemLogMessage|325November 15, 2022 at 11:04 am #39667November 15, 2022 at 11:35 am #39668November 15, 2022 at 11:38 am #39669Don’t know if they mean a regular operation code, used as instruction codes in software, but would assume updated values due to the update.
November 15, 2022 at 11:50 am #39674The above 2 are correct and this is the reason Miqo breaks every patch due to these codes changing, they are randomized as well which means every time they need to be sniffed out from the client files.
Obviously, Miqo is far more complex in terms of reading and interacting with things in-game, zones, UI etc… but in simple cases where it’s very minor hotfixes such as today’s patch notes, I would hazard a guess it’s a simple OP code update.
I’m no programmer/developer so they might say otherwise but I specialize in other IT areas enough to know the above will be correct to a degree. I’m sure they will sniff out the OP codes themselves instead of going off a simple member forum post but in their current situation if it helps then win.
November 19, 2022 at 6:28 am #39713 -
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