I am just writing this out of my head so I might be wrong, but if I remember right, Miqo will always choose the nearest gathering point, which she can access in the given branch distance of the grid.
Once she found the goal, she will try to get to the waypoint which has the closest “branch” to it. (You can see this, when you are toggling “gathering nodes” on at the 3d radar).
If she cannot find a gathering node near her, she will try to go to the closest beacon in the grid which she doesn’t have already visited and scan for gathering nodes again. If the grid doesn’t have beacons she will try to use compass/truth, if that is enabled.
If you want to let her go to waypoint 1 next, you should either force it in a scenario or design your grid in a way, that Miqo will do it normally. Which would probably be better, as it seems unnatural to not go to the nearest gathering point.