Question about waypoints

Forum Forums Grids and Presets Question about waypoints

This topic contains 2 replies, has 2 voices, and was last updated by  Sovereignty 2 years, 10 months ago.

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  • #35184

    Sovereignty
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    Hi there! Have started making grids and for the most part everything has been working great. One thing I’m unsure of though is how the bot determines which waypoint to go to next. I read the guide and it sounds like it’s supposed to go in ascending order but that doesn’t always seem to be the case.

    i.e.

    Waypoint 3 —-> Character —- Waypoint 1 — waypoint 2

    I’ve had cases where in the above I would like the character to go Waypoint 1 next. Instead it’ll target waypoint 3 and because I put an arrow there, it’ll go all the way passing waypoint 1 and 2 to get there.

    #35186
    Nekro
    Nekro
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    I am just writing this out of my head so I might be wrong, but if I remember right, Miqo will always choose the nearest gathering point, which she can access in the given branch distance of the grid.
    Once she found the goal, she will try to get to the waypoint which has the closest “branch” to it. (You can see this, when you are toggling “gathering nodes” on at the 3d radar).
    If she cannot find a gathering node near her, she will try to go to the closest beacon in the grid which she doesn’t have already visited and scan for gathering nodes again. If the grid doesn’t have beacons she will try to use compass/truth, if that is enabled.

    If you want to let her go to waypoint 1 next, you should either force it in a scenario or design your grid in a way, that Miqo will do it normally. Which would probably be better, as it seems unnatural to not go to the nearest gathering point.

    #35188

    Sovereignty
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    Dang, guess I just gather in an unnatural way xD If it’s just based on proximity then I can work around that. Thanks for the info!

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