Hello, I have a question about teleportNpc. whenever I do repairNpc() Miqo will automatically target a mender in range and even switch npc targets if the one is selected is not a mender, I’m guessing this is maybe because it searches for the word mender in npc name? Is this the same way teleportNpc should work? for example I’m trying to do a custom scenario for squadrons and I have these lines on my chapter:
// Reset Camera
holdkey({PGDN}, 2.00)
// Walks to Baracks Entrance
waypoint(26)
// Teleports to Baracks
holdkey({PGUP}, 2.00)
vangle(-0.40)
angle(0.49)
teleportNpc(Entrance to the Barracks)
now I’ve tried all types on combinations, removed the angles, edited angle numbers as it says on my monitor tab, zoomed all the way in, reset the camera before going in, these little fixes work SOMETIMES. The problem I’m running into is that whenever I get to the telport npc Miqo willl target it properly, then select the NPC thats next to it. Any help appreciated thanks!