Treasure Hunt going backwards when interrupted

Forum Forums Grids and Presets Treasure Hunt going backwards when interrupted

This topic contains 1 reply, has 2 voices, and was last updated by Lyfox Lyfox 4 years, 4 months ago.

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • #22837

    lalabot
    Participant
    0

    I have a path that goes from point A to B to C. If I start at point A, then hit Finish at point B, when I hit Start again, it goes back to point A. The same thing happens when I have a longer route, if I stop at Point E, it goes back to point D when I restart. What am I doing wrong?

    #22842
    Lyfox
    Lyfox
    Participant
    0

    I believe it simply goes to the first unvisited point. If you restart all memory is erased and it doesnt really have a direction. Not sure why you use that mode but if you need to walk around in a specific direction you can use scenarios with goToWaypoint().

Viewing 2 posts - 1 through 2 (of 2 total)

You must be logged in to reply to this topic.