Possible to create a window of time for a Scenario?

Forum Forums Discussion Possible to create a window of time for a Scenario?

This topic contains 3 replies, has 3 voices, and was last updated by  uwu 5 years, 10 months ago.

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  • #10450
    Swoopper
    Swoopper
    Participant
    0

    Hello,

    I’m loving the Miqobot and having loads of fun making maps and scenarios. I have a question though

    Can you set a window of time for the repeatChapterUntil command? Right now if I set a time and the bot is going to the next node to gather before it hits the repeatChapterUntil command it will ignore it. This causes it not to move to the next chapter because it is already past the time indicated. It wants to stay there 24 games hours until the stated time comes again.

    What I have now
    repeatChapterUntil(6:45et)

    What I need
    repeatChapterUntil(6:45et:0700et) – to create a 15 minute in game time window

    Thank you in advance

    #10451
    Swoopper
    Swoopper
    Participant
    0

    I think I found it OR at least a work around. When it skips the one on the bottom it will use the one on the top even if past the time.

    repeatChapterUntil(23:45et)
    changeJob(Botanist)
    selectGrid(BTN70-Chickweed)
    selectGatherPreset(Chickweed)
    startGathering(1)
    repeatChapterUntil(23:40et)

    #10452
    Lyfox
    Lyfox
    Participant
    1+

    Yea just put it at the first line it will never skip. No need to do it twice.

    repeatChapterUntil( time )
    Repeat current chapter until specified time.

    Time is evaluated only once, during the first repeat.

    #10457

    uwu
    Participant
    0

    you can also use a workFor(xx:xx:xx) command and it will work for real life minutes or hours or seconds you set it for. Youy can use workUntil() as well to have it continue gathering until a certain ET. Ill put a couple examples below.

    I have crafting scenario setup to use food and repeat if needed.
    //teleportIf(Estate Hall)
    craftMacro(70****)
    afkFor(00:00:05)

    job(CUL)
    repair()

    //food
    key(ctrl+=, 2)
    recipe(Shakshouka)

    workFor(00:39:00)
    craft(max)
    repeatAll(1)

    And this is for a non timed node gsthering:
    //Yanxian Parsley anytime

    teleportIf(The House of the Fierce)

    gatherPreset(unspoiled-sb1)
    job(BTN)

    grid(BTN_70_Yanxia_22-12)
    waypoint(21)

    workUntil(18:00ET)
    gather(999)

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